The First Ideal: Locality and Simplicity
Hi,
I once developed a backend with just two engineers. It was the backend for Sunrise Village .
I joined the team already in the pre-production stage, together with my then colleague. For over three years, we were the backend team.
The other teams were larger. We had up to 8 frontend developers, a similar number of artists, two game designers, product owners, product managers, and 2 test automators.
Even the fact that there were only two of us was actually too many. We kept it that way for risk minimization - in case one of us was unavailable.